Thursday, September 15, 2005

Choose your own Adventure: Hamlet edition

There is a guy names Robin Johnson who has written a text adventure a la' Zork for Hamlet.

I have started it a few time and will someday finish. {Something I also said about Zork in 1981 or so . . . but this time I mean it.}.

From the game's opening:

It's so unfair! You're in trouble again, just because you called your uncle
- or rather, your new stepfather, Claudius - a usurping git. It's true, though.
Your real dad was SO much better than that guy. Too bad he was found
mysteriously dead in the orchard a couple of weeks back. Anyway, your mother
(who was, incidentally, looking quite something today in a sparse leather
number, er...) sent you to your room, and here you are. [
game]

I used to really like the "Choose your own adventure" books. Although after playing one path I would usually read them cover to cover and try to guess the paths to and from each page. I had a few that you had to roll die for. They were like D&D for readers with no friends. That was me. :-)

I played D&D as a young teen but never had a good enough dungeon master to make me stick. I was too intellectual for them anyway . . . The guys I played with wanted to fight ogres, I was more interested in being a character different from myself. It never worked out.

A few months ago I ran into the designer of Adventure, Scott Adams
online via chat. We were both trying to get an application called Multiplicity to work. He was looking to use it with EverQuest2 and I wanted it for my tablet PC . It was very cool just talking to a guy who had killed hours of my life reading and thinking and playing; all at the same time.